bluegargantua: (default)
As much as I never want to see Nortrig again, I can't say as it hasn't been very, very good to us. Despite the fact that Nortrig rubles aren't the most stable of currencies, we've got an entire cargo hold full of the them. The conversion fees won't even make a dent. In short -- we're disgustingly rich.

War profiteering for fun and profit...eering )

The big question is what to do with all this cash. When Sanna was threatening to leave, she mentioned going off and becoming a farmer. It's not a career I can see her excelling in and the crop she knows best, she's likely to smoke through before she can sell it. It did give me an idea though. With this cash we can set up a station like Second Sunrise and grow all the black weed we want in international airspace. Then we just use the Pelican to make deliveries. Needs a bit more fleshing out but I think it's got a lot of possibilities.

* * *


So this was the closer for our first game. We might come back to the Pelican and her crew in the future, but we've reached a good stopping point so we'll switch over to something else. I will be taking over the GM reins and running a few sessions of Apocalypse World (which I've been dying to do for some time). Hopefully I won't kill everyone first session.

later
Tom
bluegargantua: (default)
Well, after our recent adventures in hijacking pirate ships, plural, our trip to a warzone to make a delivery has been positively relaxing.

Nortrig ventured, Nortrig gained )

So on the one hand, the Pelican is particularly good at spiriting people away from danger. On the other hand, this guy, if he’s genuine has the worst sense of discretion I have ever seen in someone concerned for the safety of a family member. At any rate, we made a supper date with his brother and we’ll see what comes of it. Hopefully not a long stint in jail.

* * *

A short but sweet session. We might be switching off to another game soon, people are pitching their ideas. Best bit from the evening:

Wrench (from engine room) to Brendan (who’s piloting the ship): Throttle the engine back.
Brendan: Uh...OK…Throttle the engine back
Wrench: Throttling back...wait.

later
Tom
bluegargantua: (default)
It has been a most unusual week. When all is said and done, however, we are a good deal richer and I’m feeling much more confident about our chances of slipping into Nortrig and making the delivery as scheduled. What’s a warzone after a few pirate attacks?

In which we fight pirates )

So with the crew rested and ready it’s on to Nortrig.

* * *


Just a marathon session of a game and it was definitely Sanna’s star turn. Since she was the resident combat monster it only stands to reason, but Wrench and I are almost useless in a fight and she had some astounding rolls to boot. It’s certainly upended the rest of the crew’s easy understanding of Sanna.

way more funny stuff than this, too much stuff happening for notes )

later
Tom
bluegargantua: (default)
Finally! A paying gig! And we’re finally away from quake-ravaged Greenbough, which is a nice enough place I suppose, but you can only live on appreciation for so long.

Things turned out better than expected )
* * *


And now, the comedy bits…

again, we had a lot of laughs )

Again, the game is fun and now we fly into danger. Should be good.

later
Tom
bluegargantua: (default)
I keep this journal so I don’t have to keep track of all my lies. Sadly I can’t consult it in most social settings. Luckily, our supper with the local Baron has gone ok and now I just have to figure out how to make it through breakfast.

Fun and Games in High Society )

Anyway, Lady Selene made it back to her bedroom discreetly enough and I roused Wrench so I guess it’s off to breakfast now.

* * *


Comedy bits. We had quite a few of these. Mostly “Alternate Universe” cutscenes.

no really, quite a few )

later
Tom
bluegargantua: (default)
I’m happy to report that we weren’t eaten by some subterranean monster and are the darlings of the town.

Wherein we save the children )

Still, I’d say we did a pretty bang up job. All this effort, however, really chewed up the time. We’re expected at the Baron’s for supper tomorrow night and I haven’t had a chance to explain the spoon situation to Sanna. A very grateful town has put us up in the nicest still-standing hotel in town so we should have a good night’s sleep and be quite presentable for the occasion.

* * *


I didn’t write down any quotes but it’s still a fun game.

later
Tom
bluegargantua: (default)
It's been a busy couple of days and I am about to venture forth into the ruins of an underground city that's probably full of monsters so...now's a good time to catch up on paperwork.

How I wound up in an underground cavern )

I am not cheered by this news. I’m wondering if I should stuff wax in my ears. At any rate, we’re taking a break while we decide what to do next.

* * *


Comedy gold:

Headcount:
Sanna or I referring to the crew: The three of us--
Wrench: You mean the four of us!
Rocky: Chitter-chitter!

Monkey-See:
Sanna: The secret to being a pilot is keeping a level head. [makes a “level-head” sign]
Wrench and Rocky mimic the “level-head” sign

To him, that’s the safer arrangement:
Working out the sleeping arrangements with our expanded crew…
Me: So I guess Ian and Brendan will bunk together.
Wrench: No, Brendan and Brenda should bunk together.
Me: *stares*
Wrench: It’s ok, they’re not related.
Me: I keep forgetting, you’re royalty.

Wrench’s new catchphrase:
Anyone: What’s th--
Wrench: Nevermind!

Always keep the door closed:
Ian: Why is the cockpit always sealed?
Wrench: Security!

When we brought our young pilot aboard, Wrench had to race back ahead of us to vent the cockpit.

Rocky’s super-helpful:
Me: Oh we’ve got smoke detectors but they don’t work because Rocky keeps stealing the batteries!
Wrench: But they’re already hidden away in the detector, he doesn’t need to keep them on his person.
Me: Ah, but he’s discovered the joys of licking them.

How the next character point will be spent:
Wrench comes into the engine room to find Ian and Rocky working on a complex piece of machinery.
Wrench: Whatcha doing?
Ian: What? We're repairing the flywheel interlink. You knew that.
Wrench: I didn't know you were working on anything.
Ian: You've been helping me this whole time.
Wrench: I just got up.
Ian: This is crazy, you've been helping me for the past two hours. We talked about it in detail and...
*looks down at Rocky who's handing him the wrench he just asked for*
Rocky: Chitter-chitter
Ian: AHHHHHHH!!!!


later
Tom
bluegargantua: (default)
Hi,

I’m playing in an RPG! It’s been a while. For this outing, we’re using Big Eyes, Small Mouth (BESM) which is a universal game system with a focus on anime-like genres. This particular game is set in a sky-island, steampunky setting. Last Exile and Nausicaa are the big influences here. So I’m keeping a journal.

* * *


After that incident with the manifests a few weeks ago, I realized that someone had better start doing a better job of keeping track of the various ship’s logs we have on board the Patchwork Pelican. In particular, someone should keep an accurate log so that our slightly-less-accurate logs aren’t so obviously less-accurate when being perused by authorities with an eye for detail. As I’m the person responsible for the paperwork around here, that someone should really be me.

So let's start with me... )

So it’s been a busy day. I don’t know if that thing with Nick will ever start up again, but I’m hoping we impressed the locals with our efficiency and quick action. Legitimate business doesn’t tend to pay as well, but it’s quiet and that’s always a plus.

* * *


A couple of quotes from the game:

Beverly (to Wrench who’s just failed to turn us in to a flying pump truck): Why are you wet?
Wrench: Nevermind.

Beverly (to the guy who took us to the fuel depot): Can you drive this thing?
Man: Yeah.
Beverly: Then get up here!

At several points during the game, you had this:

EXTERIOR SHOT: Panic, chaos, fire, screaming, running around trying to save the day.
SMASH CUT TO
INTERIOR SHOT -- PELICAN COCKPIT: Sanna, in a haze of smoke, slowly nodding to Bob Marley’s “Everything’s Going to Be Alright (Three Little Birds)”.
SMASH CUT TO
EXTERIOR SHOT: Panic, chaos, fire, screaming, running around trying to save the day.

So we’re off to a good start. Our plan is to do a short 3-4 session game and then either quit, keep going or do something else. I’m hoping that by committing to a short game arc, we wind up actually playing more than we would have if we made some open-ended commitment.

later
Tom

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