Moving Sale -- Role Playing Games
May. 25th, 2005 08:23 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Hey,
So I'm moving. I'm also clearing out my shelves of old gaming books that I no longer want. On Sunday I will take these all down to TE and trade them in for whatever meager store credit I can get. If you see anything below that you really want, speak up. All you have to do is offer a couple of bucks and make it easy for me to get rid of it. Otherwise, to the meisters at TE it goes.
Dungeons and Dragons:
Note, the following are all 3rd ed. However, if there's some youngster out there who you'd like to give a set of D&D to, this would be a great way for them to get their feet wet. We have:
Star Thugs published by GhazPORK Industrial: Ummm...you play a starship captain...and crew...and starship. You fly around and shoot things up. It's not awful, but it has almost no long-term campaign viability.
Hobby Japan Magazine Issue 12 2004 -- Gundam models and stuff. It's in Japanese. No, it's not a game, but maybe someone wants it.
Odd Thomas by Dean Koontz -- It's a book. Also not a game. Was only a fair read.
Werewolf: The Apocolypse published by White Wolf. This is the old "Hippies with a REAL Bad Attitude" version, not the "Damned if we do, Damned if we don't" version that's out now.
Kult 2nd ed. published by Target Games. It's mysterious and occult and I just didn't get into it at all. But I hear the kids like it. Disturbing art if you're into disturbing.
Metamorphasis Alpha published by Fast Forward Entertainment -- A retread of a very early RPG. You're on this ark ship in cold storage. Only then the craft gets hit by a weird metor and things get very odd very fast.
Fairy Meat published by Kenzer Games -- This is the first 1:1 scale minis game of fairies gone mad and battling to the death over your living room. No really. Cool concept. Just a so-so execution. Still, I have two copies.
Vor published by FASA -- No, not Vore, that's very different (and wrong). This is a miniatures game that postulates that Earth has been swollowed up into this alternate dimension and has to duke it out with all the other doomed races whose worlds have been swallowed up. This includes:
Rules to Live By published by Interactive Ink -- I'm a sucker for LARP rulebooks. Too bad they all suck (with the exception of the Cthulhu Live books which I'm keeping like Gorean slave girl). This book is no exception, but hey, maybe you'll find some value.
Riddle of Steel published by Driftwood Press -- This is a fantastic game. If Burning Wheel didn't exist, Riddle of Steel would probably be my fantasy game of choice for grim and gritty. Seriously, for the paltry sum I'd take for it, you owe it to yourself to jump on this one.
In Nomine published by Steve Jackson Games -- This was a game series I really loved and I really wanted to keep up with. Then SJG kinda ran outta steam for it. Then Nobilis came along and made me its personal bitch. But hey, if you want to play a game about Demons and Angels, this is a pretty darn good place to start, and I've got a load of stuff for it:
Marc Miller's Traveller published by Imperium Games -- This is how serious I am, people. I'm getting rid of my Traveller stuff. These are the T4 books, they were published shortly before the D20 verison (and perhaps before the GURPS Traveller books). The system is a slightly upgunned version of the original system (look ma -- no hexidecimal attributes!). The setting is Year 0 of the Imperium when everything was shiny and new (and before MegaTraveller and it's ilk trashed the franchise). Anyway, there's a stack of stuff here including:
Yeah, so that's it. You've got only a couple days to pipe up for anything you really want and then you'll have to slum around at That's Entertainment in Worcester and hope you can snatch it from the used gaming bins.
Also, despite this. I still packed four full boxes worth of gaming material. So...yeah...I'm weak.
later
Tom
So I'm moving. I'm also clearing out my shelves of old gaming books that I no longer want. On Sunday I will take these all down to TE and trade them in for whatever meager store credit I can get. If you see anything below that you really want, speak up. All you have to do is offer a couple of bucks and make it easy for me to get rid of it. Otherwise, to the meisters at TE it goes.
Dungeons and Dragons:
Note, the following are all 3rd ed. However, if there's some youngster out there who you'd like to give a set of D&D to, this would be a great way for them to get their feet wet. We have:
Player's Handbook- Dungeon Master's Handbook
- Monster Manual
Manual of the PlanesEpic Level Handbook- Sword and Fist (Fighter/Paladin/Monk splatbook)
- Song and Silence (Rogue/Bard splatbook)
- Masters of the Wild (Bard/Ranger/Barbarian splatbook)
Star Thugs published by GhazPORK Industrial: Ummm...you play a starship captain...and crew...and starship. You fly around and shoot things up. It's not awful, but it has almost no long-term campaign viability.
Hobby Japan Magazine Issue 12 2004 -- Gundam models and stuff. It's in Japanese. No, it's not a game, but maybe someone wants it.
Odd Thomas by Dean Koontz -- It's a book. Also not a game. Was only a fair read.
Werewolf: The Apocolypse published by White Wolf. This is the old "Hippies with a REAL Bad Attitude" version, not the "Damned if we do, Damned if we don't" version that's out now.
Kult 2nd ed. published by Target Games. It's mysterious and occult and I just didn't get into it at all. But I hear the kids like it. Disturbing art if you're into disturbing.
Metamorphasis Alpha published by Fast Forward Entertainment -- A retread of a very early RPG. You're on this ark ship in cold storage. Only then the craft gets hit by a weird metor and things get very odd very fast.
Fairy Meat published by Kenzer Games -- This is the first 1:1 scale minis game of fairies gone mad and battling to the death over your living room. No really. Cool concept. Just a so-so execution. Still, I have two copies.
Vor published by FASA -- No, not Vore, that's very different (and wrong). This is a miniatures game that postulates that Earth has been swollowed up into this alternate dimension and has to duke it out with all the other doomed races whose worlds have been swallowed up. This includes:
- Vor the Malestrom -- the base rulebook
- Union -- Army lists and rules for Humans
- Zykhee -- Army lists and rules for one of the alien races.
Rules to Live By published by Interactive Ink -- I'm a sucker for LARP rulebooks. Too bad they all suck (with the exception of the Cthulhu Live books which I'm keeping like Gorean slave girl). This book is no exception, but hey, maybe you'll find some value.
Riddle of Steel published by Driftwood Press -- This is a fantastic game. If Burning Wheel didn't exist, Riddle of Steel would probably be my fantasy game of choice for grim and gritty. Seriously, for the paltry sum I'd take for it, you owe it to yourself to jump on this one.
In Nomine published by Steve Jackson Games -- This was a game series I really loved and I really wanted to keep up with. Then SJG kinda ran outta steam for it. Then Nobilis came along and made me its personal bitch. But hey, if you want to play a game about Demons and Angels, this is a pretty darn good place to start, and I've got a load of stuff for it:
- In Nomine Rulebook
- In Nomine GM's Screen
- Revelations 1: Night music (adventure/supplemental material)
- Revelations 2: The Marches (adventure/supplemental material)
- Revelations 3: Heaven and Hell (adventure/supplemental material)
- Revelations 4: Fall of the Malakim (adventure/supplemental material)
- Revelations 5: The Final Trumpet (Angel porn -- no, adventure/supplemental material)
Marc Miller's Traveller published by Imperium Games -- This is how serious I am, people. I'm getting rid of my Traveller stuff. These are the T4 books, they were published shortly before the D20 verison (and perhaps before the GURPS Traveller books). The system is a slightly upgunned version of the original system (look ma -- no hexidecimal attributes!). The setting is Year 0 of the Imperium when everything was shiny and new (and before MegaTraveller and it's ilk trashed the franchise). Anyway, there's a stack of stuff here including:
- Traveller Rulebook (Hardcover)
- Traveller Rulebook (Softcover)
- Starships (differnt starships you can get)
- Central Supply Catalog (stuff you can lug around with you)
- Emperor's Arsenal (stuff you can kill people with)
- Psionic Institutes (crush them with the power of your mind)
- Fire Fusion and Steel (how to create the game stats for any piece of tech you want to have. Also, it's a Junior-level course in Engineering Mathematics -- no lie!)
- Emperor's Vehicles (things you can ride around in while you're on a planet)
- Imperial Squadrons (life in the star fleet)
- Missions of State (adventures)
- Annililik Run (adventure)
Yeah, so that's it. You've got only a couple days to pipe up for anything you really want and then you'll have to slum around at That's Entertainment in Worcester and hope you can snatch it from the used gaming bins.
Also, despite this. I still packed four full boxes worth of gaming material. So...yeah...I'm weak.
later
Tom