Turn 1

Apr. 7th, 2005 11:07 pm
bluegargantua: (Default)
[personal profile] bluegargantua
OK, so I'm goofing around with the Advanced Squad Leader starter set I got. I'm using VASL, which is the ASL module for VASSAL, which is a java-powered gaming engine that let's you play various boardgames over the internet.

VASSAL is cool.

VASL is cool.

ASL? Well...perhaps I'm not grasping the subtleties yet.

I've got a stack of 3 German 4-6-7's with a 7-0 leader Defensive Firing on an American 7-4-7 trying to get under cover. Even with a -2 modifer for the target being in the open and not assault moving, I still can't get any better than a -1 Morale check and dude, their morale is *7*.

Now at the start of turn two, everyone is bulked up in stone buildings. So now it's going to be nothing but assault moves. The Germans have another squad coming in, but American reinforcements on Turn 1 mean that they can't zip down the same road I used without getting cut to pieces.

It's going to be very bloody. The East side stack has to fight through everyone, but the West side stack has to make it across the street to enter one of the victory buildings.

whee!
Tom

Date: 2005-04-08 04:41 pm (UTC)
From: [identity profile] umbran.livejournal.com
Wow. I haven't played ASL since... high school. And I still understood that :)

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