bluegargantua: (Default)
[personal profile] bluegargantua
Hey,



[EDIT: Picture deleted]

OK, so VASSAL (and its ASL module VASL) continue to be wicked cool. It's got a built-in utility for taking screen shots of the map board.

So I present, for your edification, my set-up positions for Scenario 2.

The Germans are blue, the Russians are in olive/brown. The victory buildings are marked off with a "V". The counter stacks are all expanded out so you can see what's in them. The counters are located in the hex where the bottom-most counter is found. So the leftmost German counter stack is in B7 and the one next to it is in C7 and so on.

You can see how I'm going to try an end-run around. In fact, I just realized the Russian squad at H6 is monstrously out of position. It won't be able to bring the light machine gun to bear on hexes C8 and B8 where the Germans will cross. I guess I was a bit too worried about them coming across the road from B5 to F6. Well, that's a poor break. Likewise, you can see how the German stacks in N3 and P3 should be switched around. As it stands, P3 has all the heavy weapons and the flamethrower and should be anchored in the middle to help the other German stack assault the Russians in O5 and hold off the heavy Russian squad in J5. As it is, when N3 hammers into O5, there won't be anything to keep J5 from coming up their backside and gunning them down.

Oh well, we'll see how it plays out...



later
Tom

Date: 2005-05-03 01:31 pm (UTC)
From: [identity profile] dirkcjelli.livejournal.com
So, are you playing htis game online... or just recording it as such?

Date: 2005-05-03 02:07 pm (UTC)
From: (Anonymous)
Yes, H6 is useless. Most of that group should make an immediate run for L5 or M6 if possible. I'd leave one or two units behind to try and slow down the Germans, who will probably move through G8/H8 once they've take the easy building.

--wex

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