Big Blue Battle -- what's that all about?
Jan. 4th, 2007 02:50 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Right,
So what's the deal with the long-winded stories taking up space on your friends page you ask?
Here's the deal:

Take a look at this beauty!
This, as the title implies is the new Gargantuan Blue Dragon D&D miniature that is coming out in a week or two.
It must be mine. I mean...duh!
But really, what do you do with a terrifying monstrous mini like this? It's not something you can bust out for casual play. You aren't always running into Blue Drgaons of Ancient age or older and if you are, your GM is a bastard, or desperate, or way too generous. You'd have to come up with these super high-level characters just to take the thing on. Either that or have more lower-level adventurers go after it...
A lot of lower level adventurers.
So here's the deal. Six players, each running a four-man squad of 12th level adventurers pitted against one Gargantuan Blue Dragon (Ancient). It will be a complete slaughter. Technically, according to the encounter calculator, this would be a very difficult, but survivable challenge. In reality anyone who manages to stagger away from this melee will be hailed as the luckiest guy in the world.
The Dragon has an AC of 38, a Damage resistance of 15/magic and a spell resistance of 27. PCs who want to go toe-to-toe with this guy will need magical weapons, solid bonus feats and high die rolls. Mages who want to blast it will need a lot of spell penetration. Oh and there's also the DC31 Will save or be shaken thanks to its Frightful Presence.
On the attack, discounting the breath weapon and the spell-casting abilities (as per a 13th level spell-user), the dragon has a base attack of +41 which means we're only rolling for crits or fumbles. With the standard bite, claw, claw, wing, wing, tail slap attack, the dragon can dish out an average of 104hp a turn. The average Barbarian character will only have 78hp and other classes will probably be lower.
So basically, the dragon will kill one PC every round. Clever use of spells, feats and special abilities will hopefully disrupt the relentless attack and the vagaries of dice rolls may prove advantageous, but you're basically hoping that you can one good shot off before you get eaten. This dragon has an average hp total of 445 so each PC needs to do at least 18-19 points of damage in order to beat it. Not terribly unreasonable on the face of it -- but as mentioned above, it's going to take a lot to get under the dragon's skin.
The prison, incidentally, is just a convenient way to keep the dragon from just flying away or tunneling out. Korfu's prison is large enough to allow for some very limited flight/burrowing so Death from Above or Below attacks are still possible.
I think I've already got a fair number of players interested in this, but there's still probably one or two slots and I could probably be tempted to run it again.
later
Tom
So what's the deal with the long-winded stories taking up space on your friends page you ask?
Here's the deal:

Take a look at this beauty!
This, as the title implies is the new Gargantuan Blue Dragon D&D miniature that is coming out in a week or two.
It must be mine. I mean...duh!
But really, what do you do with a terrifying monstrous mini like this? It's not something you can bust out for casual play. You aren't always running into Blue Drgaons of Ancient age or older and if you are, your GM is a bastard, or desperate, or way too generous. You'd have to come up with these super high-level characters just to take the thing on. Either that or have more lower-level adventurers go after it...
A lot of lower level adventurers.
So here's the deal. Six players, each running a four-man squad of 12th level adventurers pitted against one Gargantuan Blue Dragon (Ancient). It will be a complete slaughter. Technically, according to the encounter calculator, this would be a very difficult, but survivable challenge. In reality anyone who manages to stagger away from this melee will be hailed as the luckiest guy in the world.
The Dragon has an AC of 38, a Damage resistance of 15/magic and a spell resistance of 27. PCs who want to go toe-to-toe with this guy will need magical weapons, solid bonus feats and high die rolls. Mages who want to blast it will need a lot of spell penetration. Oh and there's also the DC31 Will save or be shaken thanks to its Frightful Presence.
On the attack, discounting the breath weapon and the spell-casting abilities (as per a 13th level spell-user), the dragon has a base attack of +41 which means we're only rolling for crits or fumbles. With the standard bite, claw, claw, wing, wing, tail slap attack, the dragon can dish out an average of 104hp a turn. The average Barbarian character will only have 78hp and other classes will probably be lower.
So basically, the dragon will kill one PC every round. Clever use of spells, feats and special abilities will hopefully disrupt the relentless attack and the vagaries of dice rolls may prove advantageous, but you're basically hoping that you can one good shot off before you get eaten. This dragon has an average hp total of 445 so each PC needs to do at least 18-19 points of damage in order to beat it. Not terribly unreasonable on the face of it -- but as mentioned above, it's going to take a lot to get under the dragon's skin.
The prison, incidentally, is just a convenient way to keep the dragon from just flying away or tunneling out. Korfu's prison is large enough to allow for some very limited flight/burrowing so Death from Above or Below attacks are still possible.
I think I've already got a fair number of players interested in this, but there's still probably one or two slots and I could probably be tempted to run it again.
later
Tom