bluegargantua: (default)
[personal profile] bluegargantua
Hey,

So we had our wrap-up session of Apocalypse World a couple weeks ago so I should tell folks how it turned out.


This was the big battle against the pirates who had stolen a large naval gun and were prepared to drop shells on Freedom and Prosperity. But before all that, Tai had to go on a date with Sky Boy who came back from the dead as a ghost or psychic emanation. It was a nice date.

Ponch and the Warden rounded everyone up and got the plan into motion. Vega and a few of her men evacuated everyone out to into the Salvage Reef leaving the city mostly empty. Skel, Lance and some ringers would pose as the slaves the pirates were here to pick up. Skel had floated her psychic beacon out into the water so she could brain-zot the guys coming in on the boats. The others would split their small floatilla so they could rush in from the sides and flank them.

This plan pretty much worked out as they hoped. The pirates showed up with a few fast boats and a barge and the PCs pretty quickly overpowered them. Larger pirate vessels were inbound. Telling Lance and his crew to go back into town and keep an eye on any pirates who showed up, the other PCs sped out to the pirate ship with the naval guns on them.

Using some gas grenades, the PCs managed to secure the gun barge. Tai was left aboard with some assistants to deal with the gun while the other PCs raced back to shore. On shore the two larger pirate boats had disgorged their marines and they were trudging out towards Freedom. The PCs couldn't take on the large boats, so they landed a little ways away and circled around to meet up with Lance.

Meanwhile, Tai uncovered a number of booby traps and was trying to figure out what to do next when a small speedboat appeared and Doc neutralized her and her bodyguard. Apparently Doc had rigged the gun to fire on automatic so that only a small crew was needed. He was about to sink the boat (with Tai and company aboard) when another small boat giving off weird psychic signals approached. It was a number of former Prosperity weirdos who had run off to the City where, apparently, they had been Skel-itanized. They were there to take Doc back to the City to work for them in some capacity.

Back in Prosperity, the PCs used their innate knowledge of the town to drive the Pirates into a small corner of the city and then pushed them out in a huge rush. They almost stampeded Skel trying to get back to their boats.

Tai tried to get the Skels to recognize Doc as a threat, but they didn't seem to care. Tagging along with the Skel's was the ghost of Sky Boy. Tai and Sky wracked their brains and finally, Tai helped Sky Boy to possess one of the Skels. Then Sky Boy lead Tai down into the boat where they were going to disarm Doc's bombs so that the City could have the gun too. Instead, Tai stayed below while Sky Boy brought the bomb to the other Skels and Doc. One boom later and Tai was the only person left on the ship. She promptly sank the ship and took off on Doc's high-powered speedboat.



That pretty much was it. The pirates were defeated, Doc was gone (for good it seems) and Skel has some new playmates. It was quite a bit of fun. There are a number of tweaks I'd make when running an Apocalypse-powered game in the future, but for a first-time with the system, I think I did ok.

later
Tom
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