bluegargantua (
bluegargantua) wrote2007-09-26 09:17 am
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What I've learned so far from Halo 3
I haven't finished it yet, but here's my thoughts...
1.) Man, I wish Mikey were here to co-op on it.
2.) Holy crap! This game is beautiful!
3.) But don't stop and gawk, there's always a swirling firefight.
4.) I wish Master Chief was as resilient in the game as he is in the cut scenes -- damn!
5.) The Covenant upgraded that giant Scarab walker -- they put in a new Achilles heel that makes 'em a lot easier to take down.
6.) Weapons, grenades and...items...and the button scheme is a little odd, so I'm always switching weapons when I want to reload, and accidentally activating the items when I want to switch weapons. Annoying.
7.) Despite the thousands of man hours put into it, it's sometimes still unclear where I'm supposed to go next.
8.) The Flood....I'm gonna need a bigger shotgun....scratch that, I need that flamethrower! And a big tank of napalm!
9.) I don't know what happened but while friendly troopers are still competent in a fight, they can't drive for crap. In the first two games, if you let them drive, they were pretty good about it (or maybe the levels where they did it were so linear they couldn't screw it up), but now... And of course, you always want to sit in the gunner seat rather than drive. Man, I wish Mikey was here.
10.) Also? Covenant vehicles are gettin' a wee bit goofy. Fun rides, but just goofy.
11.) Best thing so far? The new Brute GravHammer weapon -- one part poleaxe, one part explosive sledgehammer. I feel like a Barbarian Babe Ruth when I swat some mofo off the map with this thing.
12.) Worst thing so far: Wait? What time is it? I have to be at work when!?
Yay
Tom
p.s. Also? Sarge continues to be the MAN!
1.) Man, I wish Mikey were here to co-op on it.
2.) Holy crap! This game is beautiful!
3.) But don't stop and gawk, there's always a swirling firefight.
4.) I wish Master Chief was as resilient in the game as he is in the cut scenes -- damn!
5.) The Covenant upgraded that giant Scarab walker -- they put in a new Achilles heel that makes 'em a lot easier to take down.
6.) Weapons, grenades and...items...and the button scheme is a little odd, so I'm always switching weapons when I want to reload, and accidentally activating the items when I want to switch weapons. Annoying.
7.) Despite the thousands of man hours put into it, it's sometimes still unclear where I'm supposed to go next.
8.) The Flood....I'm gonna need a bigger shotgun....scratch that, I need that flamethrower! And a big tank of napalm!
9.) I don't know what happened but while friendly troopers are still competent in a fight, they can't drive for crap. In the first two games, if you let them drive, they were pretty good about it (or maybe the levels where they did it were so linear they couldn't screw it up), but now... And of course, you always want to sit in the gunner seat rather than drive. Man, I wish Mikey was here.
10.) Also? Covenant vehicles are gettin' a wee bit goofy. Fun rides, but just goofy.
11.) Best thing so far? The new Brute GravHammer weapon -- one part poleaxe, one part explosive sledgehammer. I feel like a Barbarian Babe Ruth when I swat some mofo off the map with this thing.
12.) Worst thing so far: Wait? What time is it? I have to be at work when!?
Yay
Tom
p.s. Also? Sarge continues to be the MAN!
no subject
Did Sarge walk all the way back from the exploding first ring to the third game?? Maybe he just rode the explosion all the way home shouting "YEEE M FUKKIN HAAA!!"
no subject
No, better he just sorta shows up at the start of the second game without a lick of explanation.
At the end of the second game, he's trapped on another Halo and Master Chief has flown away to Earth. By all appearances, Sarge was going to be stuck on the Halo for awhile along with the Arbiter.
Start of game three? Sarge and the Arbiter have somehow beaten you back to Earth. Again, not a lick of explanation.
He's just a complete badass.
later
Tom
no subject
(Just how he survived the Flood attack that the Chief sees from Pvt. Jenkins' helmet camera is its own multi-layered enigma, with parts told in the "Breaking Quarantine" story from the Halo Graphic Novel, "First Strike", and a page of gallery art near the end of the HGN that suggests that the explanation given in "First Strike" is a smokescreen provided to hide the possible-truth that Johnson is secretly a SPARTAN-I.)
no subject
no subject
Well, we didn't want to take up too much time with unimportant crap like driving, when there were so many more important training items to cover...like talking smack while riding on a tank and gibbering in fear when the Master Chief isn't around to save your bacon.
Tom