bluegargantua (
bluegargantua) wrote2015-01-27 02:10 pm
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5th Ed. D&D -- Let me tell you about my character
Hey,
So this past weekend we started up a new game. This time we're doing 5th Ed. D&D and apparently the plot is based off an old CRPG game the DM enjoyed. This session we made up characters and kinda got the ball rolling.
Pinja Tahti is a Paladin. In this world Bahamut and his dragons form the state religion. My particular Paladin follows Gruemar the Voice whose deal is all about negotiation and diplomacy, but enforcing agreements is important too so that's why he's got paladins. Prior to the start of the game, I'm mostly a ceremonial guard (I get a +2 in evaluating doors and doorways).
Pinja basically looks like Meghan Trainor with a shorter haircut, chainmail and a glaive. She remains all about that base.
Pinja gets called in by her supervisor and told she's going to be heading up an escort mission to take a young noble, Joffery Martin from Renvale to Richreich where a major theatre festival is going on.
She shows up at Sister Jo, a sort of Ombudsman who handles petty disasters and here meets her fellow escorts:
Asa -- An elf (almost unheard of in Renvale) who's trying to prevent some religious disaster. Belongs to some Temple of Balance Pinja's never heard of.
Garret -- Some over-eager newbie who's a messenger for the Church of Sonngrad and appears anxious to get into the actual religious side of things. (ED. NOTE: He's a rogue and his player is making liberal use of the Gentleman Bastards series).
Eric(k?) -- Some country cleric of Kurya who's overawed by the Big City.
Jo comes in an explains what's up. Joffery is going up the river. We're going to guard him. Room and board are paid for so it should be a milk run. Probably why it's a rag-tag group of goofballs like us. Pinja figures it's her and Asa if there's any actual trouble with Eric acting as Medic and Garret probably taking his own arrow to the knee.
The crew heads down to the docks and finds the river barge Joffery's rented out. Along with Joffery, there's an older gentleman named Richard who appears to be Joeffery's majordomo and Larry, Richard's son and enthusiastic valet to Joffery. After some introductions, I put Garrent on shore with the horse team (the barge is being dragged upriver to Richreich) and we're off.
It's a fairly quiet trip. Joffery has made arrangements with Captain Stubing for a fairly leisurely trip up the river. Eric and Larry fall into excited conversation and I hang out with Asa, Richard and Joffery, mostly to hear Asa's stories. Asa apparently doesn't quite appreciate the differential between human and elvish lifespans.
Late in the afternoon, we show up at the Caliph's lodge where we put in. It's a nice spot. I go in with Joffery to get set up. Joffery takes particular care to make sure that the barge crew gets adequate lodgings (other than sleeping on the barge). Joffery is a bit free with his money but he's also a bit more hands-on than most nobles I've met before. Appears to be a bit of a free-thinker and somewhat of a liberal spirit.
Anyway, we all sit down to a nice meal that evening (Eric goes out back to teach Larry how to shoot a crossbow -- no one came back dead so I guess it turned out ok or Eric healed up any problems). After dinner Joffery joined a game of dice. I checked in with Richard and while it appears as though Joffery is something of a gambler, it's mostly a social exercise with him and his losses are apparently manageable. Something to keep an eye on but I'm glad we won't have to be dealing with bookies and other creditors.
During the game, Richard apparently spots some sort of pick-pocket and tips off Joffery who catches the woman, loudly denounces her and drags her outside. We follow along where Joffery proceeds to give her a dressing-down. Tells her not to be so obvious in the future, tips her gold coin and tells her to get lost.
The woman works for a Robin Hood type of outfit that steals from nobles and this time of year quite a few are along the river, but she was apparently wearing a number of "gang colors" and that's how Richard picked up on her. Again, Joffery seems to have some sympathy for their position. We bloody up one of Garret's swords and agree that we killed her. We make a bit of a show of this when we come back and that's it.
Joffery goes on to lose quite a bit, though he doesn't seem to mind and then it's off to bed.
So this is my first outing with the new edition of D&D. We didn't really do much combat so we didn't put the system through its paces. I'm actually most interested in the way that spell casting is set up in 5th ed. Rather than memorize a specific spell for each spell slot you have available, you've got a sort of "mini-library" of memorized spells. Pay the appropriate spell slot and you can cast it as many times as you have that spell slot. This provides and interesting level of flexibility. I'd be curious to see how wizards run in this system, but our particular setting has an anti-arcane magic deal going on so it wasn't really in the cards.
Besides, I don't often play fighter types and haven't done a paladin before so this should be fun.
Quotes!:
GM: "You find the best part of town to get a great meal."
Garret: "Yes, you looked it up on Jauntadvisor"
Pinja: "And cross checked the reviews for it on Shout"
Garret: "What's your character's name?"
Eric: "Eric"
Garret: "...Eric the Cleric?"
GM: "Ask her how she spells that?"
Garret: "Uh, how do you spell that?"
Eric: "With an 'E'"
NPC: "So how old are your parents?"
Asa: "Oh, you know, six-seven hundred years old?"
GM: "You just stop counting after the first three hundred"
Pinja: "You kinda have to cut them open and count the rings"
Eric: "You should see the birthday cakes. Now we know why they need all those forests"
Elves are very Continental. Insert conversation about Legolas on a Moped. Ciao!
Asa: "So how long has this wine been aged?"
Joffrey: "20 years!"
Asa: "Ah. For children then"
Pinja: "She probably gets more blood on her sword shaving"
GM: "Shaving her...legs?"
Eric: "You know how badly leg hair catches on chainmail?"
Pinja: "You know how can tell a master two-handed swordsman?"
Group: "...?"
Pinja: "Smooth ball sack"
later
Tom
So this past weekend we started up a new game. This time we're doing 5th Ed. D&D and apparently the plot is based off an old CRPG game the DM enjoyed. This session we made up characters and kinda got the ball rolling.
Pinja Tahti is a Paladin. In this world Bahamut and his dragons form the state religion. My particular Paladin follows Gruemar the Voice whose deal is all about negotiation and diplomacy, but enforcing agreements is important too so that's why he's got paladins. Prior to the start of the game, I'm mostly a ceremonial guard (I get a +2 in evaluating doors and doorways).
Pinja basically looks like Meghan Trainor with a shorter haircut, chainmail and a glaive. She remains all about that base.
Pinja gets called in by her supervisor and told she's going to be heading up an escort mission to take a young noble, Joffery Martin from Renvale to Richreich where a major theatre festival is going on.
She shows up at Sister Jo, a sort of Ombudsman who handles petty disasters and here meets her fellow escorts:
Asa -- An elf (almost unheard of in Renvale) who's trying to prevent some religious disaster. Belongs to some Temple of Balance Pinja's never heard of.
Garret -- Some over-eager newbie who's a messenger for the Church of Sonngrad and appears anxious to get into the actual religious side of things. (ED. NOTE: He's a rogue and his player is making liberal use of the Gentleman Bastards series).
Eric(k?) -- Some country cleric of Kurya who's overawed by the Big City.
Jo comes in an explains what's up. Joffery is going up the river. We're going to guard him. Room and board are paid for so it should be a milk run. Probably why it's a rag-tag group of goofballs like us. Pinja figures it's her and Asa if there's any actual trouble with Eric acting as Medic and Garret probably taking his own arrow to the knee.
The crew heads down to the docks and finds the river barge Joffery's rented out. Along with Joffery, there's an older gentleman named Richard who appears to be Joeffery's majordomo and Larry, Richard's son and enthusiastic valet to Joffery. After some introductions, I put Garrent on shore with the horse team (the barge is being dragged upriver to Richreich) and we're off.
It's a fairly quiet trip. Joffery has made arrangements with Captain Stubing for a fairly leisurely trip up the river. Eric and Larry fall into excited conversation and I hang out with Asa, Richard and Joffery, mostly to hear Asa's stories. Asa apparently doesn't quite appreciate the differential between human and elvish lifespans.
Late in the afternoon, we show up at the Caliph's lodge where we put in. It's a nice spot. I go in with Joffery to get set up. Joffery takes particular care to make sure that the barge crew gets adequate lodgings (other than sleeping on the barge). Joffery is a bit free with his money but he's also a bit more hands-on than most nobles I've met before. Appears to be a bit of a free-thinker and somewhat of a liberal spirit.
Anyway, we all sit down to a nice meal that evening (Eric goes out back to teach Larry how to shoot a crossbow -- no one came back dead so I guess it turned out ok or Eric healed up any problems). After dinner Joffery joined a game of dice. I checked in with Richard and while it appears as though Joffery is something of a gambler, it's mostly a social exercise with him and his losses are apparently manageable. Something to keep an eye on but I'm glad we won't have to be dealing with bookies and other creditors.
During the game, Richard apparently spots some sort of pick-pocket and tips off Joffery who catches the woman, loudly denounces her and drags her outside. We follow along where Joffery proceeds to give her a dressing-down. Tells her not to be so obvious in the future, tips her gold coin and tells her to get lost.
The woman works for a Robin Hood type of outfit that steals from nobles and this time of year quite a few are along the river, but she was apparently wearing a number of "gang colors" and that's how Richard picked up on her. Again, Joffery seems to have some sympathy for their position. We bloody up one of Garret's swords and agree that we killed her. We make a bit of a show of this when we come back and that's it.
Joffery goes on to lose quite a bit, though he doesn't seem to mind and then it's off to bed.
So this is my first outing with the new edition of D&D. We didn't really do much combat so we didn't put the system through its paces. I'm actually most interested in the way that spell casting is set up in 5th ed. Rather than memorize a specific spell for each spell slot you have available, you've got a sort of "mini-library" of memorized spells. Pay the appropriate spell slot and you can cast it as many times as you have that spell slot. This provides and interesting level of flexibility. I'd be curious to see how wizards run in this system, but our particular setting has an anti-arcane magic deal going on so it wasn't really in the cards.
Besides, I don't often play fighter types and haven't done a paladin before so this should be fun.
Quotes!:
GM: "You find the best part of town to get a great meal."
Garret: "Yes, you looked it up on Jauntadvisor"
Pinja: "And cross checked the reviews for it on Shout"
Garret: "What's your character's name?"
Eric: "Eric"
Garret: "...Eric the Cleric?"
GM: "Ask her how she spells that?"
Garret: "Uh, how do you spell that?"
Eric: "With an 'E'"
NPC: "So how old are your parents?"
Asa: "Oh, you know, six-seven hundred years old?"
GM: "You just stop counting after the first three hundred"
Pinja: "You kinda have to cut them open and count the rings"
Eric: "You should see the birthday cakes. Now we know why they need all those forests"
Elves are very Continental. Insert conversation about Legolas on a Moped. Ciao!
Asa: "So how long has this wine been aged?"
Joffrey: "20 years!"
Asa: "Ah. For children then"
Pinja: "She probably gets more blood on her sword shaving"
GM: "Shaving her...legs?"
Eric: "You know how badly leg hair catches on chainmail?"
Pinja: "You know how can tell a master two-handed swordsman?"
Group: "...?"
Pinja: "Smooth ball sack"
later
Tom
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no subject
As far as the plot and its relationship to Dragon Wars goes, I think we've moved well past "based on" and are into "loosely inspired by" territory. If you made a SyFy Original Movie out of this campaign, fans of the original game wouldn't even recognize it.