bluegargantua: (default)
bluegargantua ([personal profile] bluegargantua) wrote2012-12-05 12:11 pm
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Dear Master of Assassins

...who is no longer me, Ezio Auditore...because I'm no longer Ezio Auditore.

Now, my name is Ratonhnhake:ton.

Yeah.

So my trainer just calls me Connor and that's what I tell the folks in Boston town.

Anyway, I'm pretty sure that Ezio had a lot more fun than I'm having. This game just doesn't have any flow. Often I'll have a lengthy cut-scene at the start of a mission. Then I have to move five feet and go through another cut-scene to actually start the mission. The streets of Boston just aren't as good for rooftop parkour the way Rome or Constantinople were so I'm mostly hoofing it -- and not with a horse because the street layout isn't well-suited for fast movement via horse (something that will plague this city for eternity).

There's an arboreal tree-jumping system that seems cool, but you have no idea exactly where you're going and it's not always clear which direction you can proceed in so you wind up jumping out of the tree and then you're stuck walking again. And while you're in the woods you can get jumped by bears or wolves or whatnot and that triggers a quick-time event so...yeah.

I don't have much choice in recruits so no squad of lady assassins this time around. There's a lock-picking mechanic that appears to be broken until you figure out that what you thought was a visual cue on how well you're doing is actually a timer and if you don't succeed before it runs out you have to start over. In fact, most of the new features and mechanics are poorly explained and the in-game "manual" is laughable.

In the good old days, Ezio would buy a local business and it'd start making money for him on a regular basis -- you didn't have to think about it. Here I have to manage this small colony. So I have people who produce raw materials and some artisans who build up finished products. Then I have to ship the goods to sell them at various locations. It's possible for my caravans to get jumped which means I have to run all over New England to locate the caravan and rescue it. Right now, my caravan has three slots. Each can only hold one type of good and they only hold one unit of it. This means that while I could sell milk and eggs, I don't because 3 units of beaver pelts beats anything else I can produce now.

Look, I'm an assassin. My job is to kill people and be a bad-ass. I'm not here to help speed the process of my people's displacement from their ancestral lands...except that's exactly what I'm doing.

I do enjoy the new ship combat mechanic. The change of venue is nice even if it's been poorly done. I'm still super-interested in Modern-Day Desmond's story and that's pretty much why I'm pushing on through this game, but they really fell down on this particular go-round.

In for a penny, in for a pound
Connor
drwex: (pogo)

[personal profile] drwex 2012-12-06 03:30 pm (UTC)(link)
Thanks for the warning. I was figuring I might pick up the PC port but maybe not.

[identity profile] ninjarat.livejournal.com 2012-12-06 04:00 pm (UTC)(link)
That's sort of the impression I got from the reviews. And Yahtzee. I'm slowly wending my way through the original game and I probably won't put any thought into obtaining the sequels.