Um...if Archers fail they get demoralized and run away so yeah, they remove. :)
Terrain gives a bonus to defense not offense. If you're attacking me and we're both the woods it's easier for me to avoid you than it is for you to come to grips with me.
Stalemate problems are resolved by not playing with big cowards. Probably some sort of "shot clock" where if you don't make some sort of attack within X number of turns with one of your units you lose a guy or forfeit.
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It's people like you that make this game no fun.
Um...if Archers fail they get demoralized and run away so yeah, they remove. :)
Terrain gives a bonus to defense not offense. If you're attacking me and we're both the woods it's easier for me to avoid you than it is for you to come to grips with me.
Stalemate problems are resolved by not playing with big cowards. Probably some sort of "shot clock" where if you don't make some sort of attack within X number of turns with one of your units you lose a guy or forfeit.