2008-10-08

bluegargantua: (Default)
2008-10-08 11:59 am
Entry tags:

Adjo's Journals (8 of N)

Hi,

In which Adjo confronts matters of the heart and matters of friendly fire )

NOTES: Again, Adjo got to pull out a lot of neat tricks and felt pretty wizard-y. The friendly fire issues highlight the Wizard's biggest problem. The combat types have lots of powers/abilities that encourage them to move around and get mixed in with the enemy, but as soon as that happens, the wizard can't employ a lot of area-effect spells. Adjo's new encounter power is Fire Shroud, picked precisely because it affects all enemies in a burst. There were a couple of other spells that affected a larger area or did more damage, but friendlies would've been caught up in the effects and there's only so often I can give a sheepish grin and say "oops".

later
Tom
bluegargantua: (Default)
2008-10-08 11:59 am
Entry tags:

Adjo's Journals (8 of N)

Hi,

In which Adjo confronts matters of the heart and matters of friendly fire )

NOTES: Again, Adjo got to pull out a lot of neat tricks and felt pretty wizard-y. The friendly fire issues highlight the Wizard's biggest problem. The combat types have lots of powers/abilities that encourage them to move around and get mixed in with the enemy, but as soon as that happens, the wizard can't employ a lot of area-effect spells. Adjo's new encounter power is Fire Shroud, picked precisely because it affects all enemies in a burst. There were a couple of other spells that affected a larger area or did more damage, but friendlies would've been caught up in the effects and there's only so often I can give a sheepish grin and say "oops".

later
Tom